1/27/2024 0 Comments Cloudplay united kingdom ltd![]() “We're positive on Pure's StorReduce acquisition (terms not disclosed). Pure recently acquired storage software vendor StorReduce. Pure1, the company’s cloud-based management and support software is also gaining traction. The company’s FlashArray and FlashBlade hardware products and data platform are popular with data centers which require scalable, and simple to deploy data center storage. It’s all-flash array (AFA) storage infrastructure solution contains flash memory drives instead of spinning-disk drives to boost speed. ![]() Pure Storage has made progress in the cloud, health care and financial services markets. The Oppenheimer analyst reiterated an Outperform rating, and raised the price target on Pure stock to US$26 from US$24. The stock was up 16.5% to US$25.65 in morning trade. “Overall, Pure's delivering on all fronts and we believe the performance is sustainable as all-flash array (AFA) continues to quickly displace a legacy storage installed base (with NVMe a strong near-term catalyst for Pure), new sales hires expand Pure's customer reach further, and FlashBlade and early hybrid-cloud efforts (CloudSnap, StorReduce addition) gain momentum and open new markets/use cases longer term,” wrote the analyst. Iwanyc said the “strong top-line expansion” is complemented by equally “impressive” gross margin performance and operating leverage. “Pure reported better-than-expected FY2Q19 results and raised its FY19 targets (sales and margins) driven by strong execution, NVMe product differentiation/gains, increasing large deal activity and win rates, and a favorable IT spending environment,” wrote Oppenheimer analyst George Iwanyc in note released Tuesday. Revenue surged 37.6% on a year-over-year basis. Pure Storage reported earnings of US$0.01 per share, excluding certain items, on revenue of US$308.9mln, versus a loss of US$0.06 per share on revenue of US$300.8mln, as expected by analysts. Watch out for more detail on StarCraft II and in a full hands-on preview from BlizzCon soon.Analysts at Oppenheimer raised their price target on Pure Storage Inc ( NYSE:PSTG) to US$26 saying the flash-based data storage company was “on top of its game” after it reported an unexpected profit for its fiscal second quarter. Do well, and you can enter a tournament to see who wins the league.īrowsing for games will also be much improved, with grouping and filtering systems in place. Within a league, you'll compete with 100 other players in a "division" over the course of a season. It will divide players into leagues from Practice – with certain anti-rush rules and map sets, and a slower game speed, to allow new players to get accustomed – through Copper to Platinum and then Pro leagues. ![]() There will also be a friendly matchmaking system for all StarCraft II players. StarCraft II achievements will unlock avatars, and decals which can actually be applied to your in-game units. Your profile will track achievements, stats, match histories and so on across multiple characters and Blizzard games. "Cloud play" will permit StarCraft II players to pick up their Campaign games and multiplayer profile from any computer they have the game installed on, without physically moving files from one machine to another. This will sit on top of, rather than supercede, traditional character-to-character friendships. There will be an instant-messenger style chat system, with separate windows for personal, party and clan chats.ī will allow you to group your friends' various characters and aliases together in a Facebook-style Real ID, probably under their real name, for easy identification. ![]() "Toasts" will notify you of when friends log in and score achievements, and you'll be able to send out speech-bubble "shouts" to invite friends to play with you. You'll be able to access your friends list at any point, whether playing camapaign or multiplayer, and it will be unified across all Blizzard games, starting with World of Warcraft. Players will log in to StarCraft II as if it were an MMO – although it will be possible to play offline, you'll have to do so as a guest. The Xbox Live-style service features unified friends lists, chat, achievements and identities across Blizzard games, "cloud" play so you can access your StarCraft II save from any computer, and a league and tournament matchmaking system for players of all skill levels. Blizzard design chief Rob Pardo explained the features of the new that would ship with StarCraft II at a BlizzCon panel today.
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